Submersible

Submersible is a simple two-week project I created after returning to MDS for my Diploma of Game Development.

Over the Christmas holidays, I’d retrofitted the DirectX engine I used for Island with a much improved 2D Sprite system, using what I’d learned while working with DirectX sprites on Interstellar Excavation.

The game itself is fairly straightforward- Dive in a submarine 10,000 meters to the bottom of the ocean. Obstacles you’ll have to overcome include enemy sea-creatures, lack of light as you dive deeper, and your sub’s physical limitations.

Players can kill sea-creatures for money, use the money to buy upgrades at the surface. Simple stuff.

 

 

 
You can download Submersible here.

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